====== CobraMUSH Powers List ====== FIXME Explain What each power type is, and finish internal wiki links around crapp in here. ^ PowerName ^ Type Power ^Description ^ | ANNOUNCE | S1 | Power use [[softcode:@wall]] and @announce commands | | ATTACH | 2 | Power to set [[division | divisions]] | | BCREATE | B1 | Grants the ability to use @bcreate and @newpass powers Less Than the [[object]]'s [[level]]| | BUILDER | S1 | Ability to user builder commands | | CAN_NSPEMIT| S1 | Can use nnospoof pemit commands | | CEMIT | S1 | Power to [[softcode:@cemit]] | | CHAT | S1 | Denotated a Channel Admin | | Combat | 3 | Power for an optional combat Softcoded system | | CQuota | 3 | Ability to Change Quotas | | DAnnounce | S1 | Ability to use @Dannounce (only applicable with SC inplace that establishes such a command) | | DIVISION | S1 | Power to create & maintain Division objects. | | EAnnounce | S1 | Power to use @Eannounce (only applicable with Sc inplace that establishes such a command) | | EMPIRE | S1 | Power used to do empire specific things with divisions.| | EMPOWER | L1 | Power to empower. | | GFUNCS | S1 | Ability to add functions to the global register. | | HALT | 3 | Ability to @halt other players objects.| | IDLE | S1 | Power to idle to the end of the world.| |JOIN | 2 | Power to Join other players. | | LEVEL | LS2| Power to change a players class level.| | LINK | 3 | Can @link an exit to anyplace| | LOGIN | S1 | Not subject to login restrictions.| | MAILADMIN | 3 | Can use mail administration commands/functions. | | MANY_ATTRIBS | 3 | Allows a player to have more than the standard configured maximum amount of attributes. | | MODIFY | 3 | Power to modify objects not belonging to you.| | NEWPASS | 3 | Can use @newpassword command.| | NOPAY | S1 | Doesn't need money for anything.| | NOQUOTA | S1 | Unlimited quota.| | Nuke | 3 | Ability to nuke other players. | | OPEN | 3 | Can @open a link from any room.| | PASS_LOCKS | 3 | Can pass most locks.| | PCREATE | S1 | Can use @pcreate command.| | PEMIT | 3 | Can [[softcode:@pemit]] to most anyone.| | POLL | S1 | @poll'er | | PRIVILEGE | S1 | See [[privilege]] | | PRIVWHO | S1 | Ability to get privileged who. | | PROGRAM | 3 | Able to put another player in a @program. | | PROGLOCK | 3 | Power to lock another player in a @program.| | Pueblo_Send | 3 | Allows a player to send pueblo tags. | | QUOTA | 3 | Can use @quota command on other players.| | QUEUE | S1 | Can queue things computationaly expensive.| | REMOTE | 3 | Ability to do things remotely.| | RPChat | S1 | Power to use Chat channels while in RPMODE (If RPMODE_SYS is defined). Automatically handed out on most CobraMUSH games. Only taken away if need be by certain RPA staff.| | RPEmit | S1 | Ability to use @emit and related commands while in RPMode (if RPMODE_SYS is defined).| | RPTel | 3 | If the RPMODE_SYS is defined, this power will be required to teleport a player to another location currently in RPMODE.| | SEARCH | 3 | Ability to @search other players.| | SEE_ALL | 3 | Power to examine objects not owned by you.| | SEE_QUEUE | 3 | Can see other players queue.| | SITE | S1 | Can use game-site specific commands such as @dump, @shutdown, etc..| | SQL_Ok | S1 | Can use SQL related functions | | @SU | 3 | Allows using '@su' to switch user to another player without password.| | SUMMON | 3 | Power to summon others.| | TEL_THING | 3 | Power to teleport anything within your class and division scope| | TEL_PLACE | 3 | Power to teleport to anywhere within your class and division scope|